Patch Notes 0.10.0
Orbital Margins » Devlog
- Added COM panel with contacts screen and related challenges.
- Replaced Jobhunting challenge with Networking challenge.
- Removed all negative modifiers from loss of drive, except nervous tick, which kicks in at drive 0.
- Jobs additionally grant favour with contacts on completion, including bonuses for early completion.
- Added faction skeletons with adequate presence in currently existing locations.
- Added a whole bunch of one-time- and status effects as rewards for upgrading relations with contacts.
Old savegames not compatible
I’m kind of sorry for that, but it’s going to stay this way with major updates for the near future. As long as there’s not more progress to be made in the game, the effort of migrating savegames is not justifiable. I’ll introduce it when I consider that stage reached, or when people start complaining…
Files
orbital-margins-windows-alpha.zip 331 MB
Version 0.10.0 Nov 11, 2024
orbital-margins-linux-alpha.zip 336 MB
Version 0.10.0 Nov 11, 2024
Get Orbital Margins
Orbital Margins
A hard-SF character-driven small-business rpg in cis-lunar space
Status | In development |
Author | RandomActsOfConstruction |
Genre | Role Playing |
Tags | Dice, Economy, libGDX, Non violent, Sci-fi, Singleplayer, Space, Turn-based, Working Simulator |
More posts
- State Vector July 2517 days ago
- Patch Notes 0.13.117 days ago
- State Vector June 2545 days ago
- Patch Notes 0.13.0 - (some) Graphics!45 days ago
- StateVector May 2579 days ago
- Patch Notes 0.12.079 days ago
- State Vector April 25Apr 04, 2025
- Patch Notes 0.11.1Apr 04, 2025
- State Vector March 25Mar 07, 2025
- Patch Notes 0.11.0Mar 07, 2025
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