Patch Notes 0.13.0 - (some) Graphics!
Orbital Margins » Devlog
The overall presentation has been thoroughly overhauled, with the available challenges now taking up less space and integrating neatly into the new background graphics:
Be aware though that it’s going to take a while to make enough background graphics for the whole game, so mostly it looks like this right now:
It’s still a step up from before, where there was just a black screen, though! Beyond that, there are three new locations in the form of remass depots that change the dynamics in the orbits quite a bit. There’s also a new category in the codex explaining the entire orbital “geography” and its trade routes. All in all, the game has changed a lot in just this one month!
Detailed patch notes:
- Completely reworked presentation of available challenges.
- Added placeholder graphics.
- Added “Alex” spacecraft graphic for space scenes.
- Added graphic for empyrean core.
- Added codex entries for Orbitography. Be sure to take a read of at least the logistics section to get a better idea of how to get around efficiently.
- Added three depots to flesh out the logistics network and make it easier to get around with as weak a craft as the Alex.
- Slightly adjusted the orbits of some stations to better reflect their function.
Files
orbital-margins-windows-alpha.zip 330 MB
Version 0.13.0 3 days ago
orbital-margins-linux-alpha.zip 335 MB
Version 0.13.0 3 days ago
Get Orbital Margins
Orbital Margins
A hard-SF character-driven small-business rpg in cis-lunar space
Status | In development |
Author | RandomActsOfConstruction |
Genre | Role Playing |
Tags | Dice, Economy, libGDX, Non violent, Sci-fi, Singleplayer, Space, Turn-based, Working Simulator |
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