Patch notes 0.4.3
Orbital Margins » Devlog
This patch introduces the first, tiniest glimpse of world dynamics. The system now has the ability to generate toRoll modifiers and weigh the probability of appearance of complications for yellow or red results, both based on the current context. Right now this is only used in departure, docking, cargo delivery and pickup, where the current traffic activity and the overall size of the station make things more difficult or easy, and certain outcomes less likely to appear (for example, collisions during docking are significantly less likely when there’s not much traffic).
Features
- Added modifiers for traffic activity to docking and departure.
- Added modifiers for station size to cargo pickup/delivery.
- Certain complications are more or less likely to appear in certain circumstances.
Improvements
- Made the tutorial less verbose and more to the point.
- Departure can no longer be initiated until there’s sufficient remass in the tanks to reach the destination.
- Introduced a scheduled departure window to fix an exploit that allowed to get around docking fees.
Files
orbital-margins-windows-alpha.zip 341 MB
Version 0.4.3 Nov 12, 2023
orbital-margins-linux-alpha.zip 346 MB
Version 0.4.3 Nov 12, 2023
Get Orbital Margins
Orbital Margins
A hard-SF character-driven small-business rpg in cis-lunar space
| Status | In development |
| Author | RandomActsOfConstruction |
| Genre | Role Playing |
| Tags | Dice, Economy, libGDX, Non violent, Sci-fi, Singleplayer, Space, Turn-based, Working Simulator |
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