Patch Notes 0.6.0
Orbital Margins » Devlog
- Added various status effects depending on player drive and burnout stats.
- Added status effects making spacecraft more or less difficult to control depending on load.
- Added Take time off challenge to reduce burnout on larger stations.
- Rebalanced stress penalties in current challenge trees to have more impact on gameplay.
Old savegames not compatible
I’m kind of sorry for that, but it’s going to stay this way with major updates for the near future. As long as there’s no real progress to be made in the game, the effort of migrating savegames is not justifiable. I’ll introduce it when I consider that stage reached, or when people start complaining…
Files
orbital-margins-windows-alpha.zip 332 MB
Version 0.6.0 Feb 10, 2024
orbital-margins-linux-alpha.zip 337 MB
Version 0.6.0 Feb 10, 2024
Get Orbital Margins
Orbital Margins
A hard-SF character-driven small-business rpg in cis-lunar space
Status | In development |
Author | RandomActsOfConstruction |
Genre | Role Playing |
Tags | Dice, Economy, libGDX, Non violent, Sci-fi, Singleplayer, Space, Turn-based, Working Simulator |
More posts
- State Vector September 2533 days ago
- Patch Notes 0.13.233 days ago
- State Vector July 2590 days ago
- Patch Notes 0.13.190 days ago
- State Vector June 25Jun 06, 2025
- Patch Notes 0.13.0 - (some) Graphics!Jun 06, 2025
- StateVector May 25May 03, 2025
- Patch Notes 0.12.0May 03, 2025
- State Vector April 25Apr 04, 2025
- Patch Notes 0.11.1Apr 04, 2025
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