Patch Notes 0.6.0
Orbital Margins » Devlog
- Added various status effects depending on player drive and burnout stats.
- Added status effects making spacecraft more or less difficult to control depending on load.
- Added Take time off challenge to reduce burnout on larger stations.
- Rebalanced stress penalties in current challenge trees to have more impact on gameplay.
Old savegames not compatible
I’m kind of sorry for that, but it’s going to stay this way with major updates for the near future. As long as there’s no real progress to be made in the game, the effort of migrating savegames is not justifiable. I’ll introduce it when I consider that stage reached, or when people start complaining…
Files
orbital-margins-windows-alpha.zip 339 MB
Version 0.6.0 Feb 10, 2024
orbital-margins-linux-alpha.zip 343 MB
Version 0.6.0 Feb 10, 2024
Get Orbital Margins
Orbital Margins
A hard-SF character-driven small-business rpg in cis-lunar space
| Status | In development |
| Author | RandomActsOfConstruction |
| Genre | Role Playing |
| Tags | Dice, Economy, libGDX, Non violent, Sci-fi, Singleplayer, Space, Turn-based, Working Simulator |
More posts
- State Vector February 20263 days ago
- Patch Notes 0.15.13 days ago
- State Vector December 2563 days ago
- Patch Notes 0.15.063 days ago
- State Vector October 25Oct 07, 2025
- Patch Notes 0.14.0 (spacecraft upgrades!)Oct 07, 2025
- State Vector September 25Aug 30, 2025
- Patch Notes 0.13.2Aug 30, 2025
- State Vector July 25Jul 04, 2025
- Patch Notes 0.13.1Jul 04, 2025

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